﻿CVP-709/CVP-705 Owner's Manual

Voices 
– Playing the Keyboard –

The instrument features a wide variety of exceptionally realistic instrumental Voices, including piano, guitar, strings, brass, wind instruments and more.


Playing Preset Voices
The Voices can be played via three keyboard parts: Main, Layer and Left. These playing modes allow you to play just one single Voice (Main), play two different Voices in layer (Main and Layer), or play different Voices in the right- and left-hand areas of the keyboard (Main/Layer and Left). By combining these three parts, you can create luscious instrument textures and convenient performance combinations.

NOTE
You can also play only the Layer part by turning the Main part off.

(Figure)
Left part
Layer part
Main part
Split Point (F#2 as default)

When the Left part is turned off, the entire keyboard is used for the Main and Layer parts. When the Left part is turned on, the F#2 and lower keys are used for the Left part while the upper keys (excluding F#2) are used for the Main and Layer parts. The key which divides the keyboard into the left-hand and right-hand areas is referred to as "Split Point" and its guide lamp lights when the Left part is turned on. The Voices of the parts which are turned on can be confirmed on the Home display. 

NOTE
The Split Point can be changed (page 50).

1	Select the keyboard part then call up the Voice Selection display.
Do this to select a Voice for each keyboard part.

Touching the display
1-1	On the Home display, touch [Main], [Left], or [Layer] to turn on the desired keyboard part. 
The center of the display shows the keyboard parts which are turned on and their corresponding Voices.

(Figure)
Keyboard parts which are turned on and their Voices
On/off status of the keyboard parts

1-2	Touch the Voice of the desired part to call up the Voice Selection display.

Using the panel buttons
1-1	To select the keyboard part, press the VOICE [MAIN/LAYER/LEFT] button repeatedly if necessary until the desired part’s lamp lights. 

(Figure)

1-2	Press one of the desired VOICE category buttons to call up the Voice Selection display.

NOTE
You can select Voices for the Main and Layer parts simply by using the Voice category selection buttons. While holding down one of the Voice category selection buttons, press another Voice category selection button. The Voice corresponding to the first pressed button is assigned to the Main part while the Voice of the second pressed button is assigned to the Layer part.
You can change the sub category by pressing the same Voice category button twice or more.

2	 Touch the desired Voice.

(Figure)

The "Others" tab contains XG Voices and so on. For details about how to select those Voices, refer to the Reference Manual on the website (page 9).

To hear the characteristics of the Voices:
Touch Demo icon to start demo playback of the selected Voice. Touch Demo icon again to stop playback. 
Touch Information icon to call up the Voice Information window, which may or may not be available depending on the Voice. 

NOTE
You can play the Demo also by touching the Demo icon which appears in the Information window.

3	Make sure that the desired keyboard part is turned on.
The on/off setting for the keyboard part can be made as described in step 1-1 in "Touching the display" above.

4	Play the keyboard.

(Figure)

NOTE
The Voice settings can be memorized to Registration Memory (page 88).


Voice Characteristics 
At the left side of each Voice name on the Voice Selection display, the icon which represents its defining characteristic is indicated. 
There are various Voice characteristics; however, only the following ones are covered here. For detailed explanations, refer to the Reference Manual on the website (page 9).

(Figure)

VRM Voices (page 52)
These recreate the characteristic string resonance of a real acoustic piano.

Super Articulation (S.Art, S.Art2) Voices (page 53) 
The word "articulation" in music usually refers to the transition or continuity between notes. This is often reflected in specific performance techniques, such as staccato, legato and slur. 

Organ Flutes Voices (page 54)
Lets you recreate all of the classic organ sounds by adjusting the flute footage levels and the percussive sounds, just like on conventional organs.

Drum Voices, SFX Voices
Lets you play various drums and percussion instruments or SFX (sound effects) sounds on the keyboard. Details are given in the Drum/Key Assignment List of the separate Data List. When the Drum Kit Tutor icon appears in the Voice area of the Home display or below the Voice Selection display, you can display the Key assignment by touching the icon. For details, refer to the Reference Manual on the website (page 9).


Setting the Split Point
The key which divides the keyboard into two or three areas is referred to as "Split Point." There are two types of Split Point: "Left Split Point" and "Style Split Point." The "Left Split Point" divides the keyboard into the Left Voice area and Main Voice area while the "Style Split Point" divides the keyboard into the Chord area and the Main or Left Voice area. Though both Split Points are at the same key (F#2) by default, you can also set them individually (as shown). 

(Figure)
Left Voice area
Left Split Point
Main (and Layer) Voice area
Chord area
Style Split Point
Left Voice, Main (and Layer) Voice area

1	Call up the Split Point/Fingering window: [Menu] | [Split&Fingering].

NOTE
The Split Point/Fingering window can be called up also by holding the keyboard illustration on the Home display.

(Figure)
Left Split Point
Style Split Point

2	Touch [Left] or [Style] to turn it on.
If you want to set both Split Points to the same key, turn both of them on.

3	Touch [Left arrow]/[Right arrow] to select the desired key as Split Point.
You can set the Split Point also by pressing the actual key while holding down the keyboard illustration on the display. 

NOTE
The Left Split Point cannot be set lower than the Style Split Point.

Maintaining the Left Voice (even when releasing the keys)
When the Left Hold function is set to "On," the Left Voice is held even when the keys are released ([Menu] | [Keyboard] | [Setting]). Non-decaying Voices such as strings are held continuously, while decay-type Voices such as piano decay more slowly (as if the sustain pedal has been pressed).
When the Left Hold is "On," an "H" indication appears at the left side of the keyboard illustration in the center of the Home display.

(Figure)


Calling up the default Piano Settings (Piano Reset)
When you turn the power on, the Voice is set to "CFX Grand" allowing you to play the instrument as a piano across the entire keyboard. No matter what settings you've made from the panel, you can instantly call up these default settings.

NOTE
This function cannot be used while the Piano Room display (page 44) or the Piano Lock display (page below) is shown.

1	Press and hold down the [PIANO ROOM] button for two seconds or longer.
A message appears in the display.

2	Touch [Reset] to call up the default piano settings.


Piano Lock Function
You can "lock" the panel settings to the default Piano settings instantly, no matter what settings you've made from the panel. Once locked, the instrument stays in the default settings of Piano, even if other buttons are pressed — only allowing you to play the keyboard, use the pedals, or adjust the master volume. In other words, Piano Lock prevents you from accidentally selecting and playing another sound during your piano performance.

1	Press and hold down the [PIANO ROOM] button for two seconds or longer.
A message appears in the display.

2	Touch [Lock] to call up the Piano Lock display.
The panel settings will be locked in the default settings of Piano.

To disable Piano Lock, press and hold the [PIANO ROOM] button again for two seconds or longer. 
If you turn off the power with Piano Lock enabled, turning on the power next time will call up the Piano Lock display. 


Playing Realistic Resonance-enhanced Piano Sounds (VRM Voices)
On an actual acoustic piano, if you press the damper pedal and play a key, not only does the string of the pressed key vibrate, it also causes other strings and the soundboard to vibrate, with each influencing the rest, creating a rich and brilliant resonance that sustains and spreads. The VRM (Virtual Resonance Modeling) technology featured in the instrument reproduces the complicated interaction of both string and soundboard resonance faithfully using a virtual musical instrument (physical modeling), and makes the sound more like a real acoustic piano. Since instantaneous resonance is made at the moment according to the state of the keyboard or pedal, you can vary the sound expressively by changing the timing of your pressing the keys, and the timing and depth of your pressing the pedal. The default setting of this function is on. An icon (VRM) is shown at the left side of the Voice name of a VRM Voice on the Voice Selection display. Simply by selecting a VRM Voice, you can enjoy the VRM effect. 

You can turn the VRM function on or off, and adjust the depth. ([Menu] | [Voice Setting] | [Piano] | 1/2 page)

(Figure)

(Table)
VRM	Turns the VRM function on or off.
Damper Resonance Depth	Adjusts the depth of the VRM effect heard when pressing the damper pedal.
String Resonance Depth	Adjusts the depth of the VRM effect heard when playing the keyboard.
Reverb Depth	Adjusts the Reverb depth for VRM Voices.
Chorus Depth	Adjusts the Chorus depth for VRM Voices.
(Table end)

NOTE
These settings are applied commonly to all parts for which VRM Voices are selected.


Playing Super Articulation Voices
The Super Articulation Voices (S.Art Voices and S.Art2 Voices) enable you to create subtle, very realistic musical expressions, simply by how you play. The icons S.Art/S.Art2 are shown on the left side of the voice name of Super Articulation Voices (S.Art, S.Art2) on the Voice Selection display.

S.Art Voices
The S.Art Voices provide many benefits with great playability and expressive control in real time. 

Example: Saxophone Voice 
If you play a C note and then an adjacent D in a very legato way, you will hear the note change seamlessly, as though a saxophone player played it in a single breath. 
(Figure)

Example: Guitar Voice 
If you play a C note and then the E just above in a very legato but firm way, the pitch slides up from C to E.
(Figure)

S.Art2 Voices (CVP-709 only)
For wind instrument Voices and Violin Voices, a special technology called AEM has been used, which features detailed samples of special expressive techniques used on those specific instruments — to bend or slide into notes, to "join" different notes together, or to add expressive nuances at the end of a note, etc.

NOTE
AEM is a technology that simulates the sound of acoustic instruments naturally by smoothly joining the most appropriate sound samples selected from the data base in realtime during performance.

Example: Clarinet Voice 
If you hold a C note and play the B flat above, you'll hear a glissando up to the B flat.
Some "note off" effects are also produced automatically when you hold a note for over a certain time.

Adding Articulation Effects by Using the Pedal
When you assign an S.Art or S.Art2 Voice to the Main part, the function of the center or/and left pedals are switched to control articulation effects. Pressing a pedal triggers different playing effects, separate from your keyboard playing. For example, pressing a pedal for a saxophone Voice can produce breath noises or key noises, while doing the same for a guitar Voice can produce fret noises or body-tapping sounds. You can effectively intersperse these into the notes as you play.
When an S.Art2 Voice is selected, pressing a pedal and playing/releasing a note enables you to add articulation effects, such as bend up/down, glissando up/down, brass falls, etc.

NOTE
If you want to lock the pedal function regardless of the Voice, turn off the Switch With Main Voice parameter called up via [Menu] | [Assignable] | [Pedal] | [Switch With Main Voice]. 
If you assign the Articulation function to the ASSIGNABLE buttons (page 32), you can control articulation effects by using the buttons instead of the pedals.

For specific performance instructions on certain Voices, you can call up the Information window of the selected S.Art Voice or S.Art2 Voice by touching the S.Art/S.Art2 icon which appears on the upper right of the Voice name on the Home display.

NOTE
S.Art and S.Art2 Voices are only compatible with other models which have those types of Voices installed. Any Song or Style data you've created on the instrument using these Voices will not sound properly when played back on other instruments.
S.Art and S.Art2 Voices sound differently depending on the keyboard range, velocity, touch, etc. Hence, if you turn on a Keyboard Harmony effect, change the transpose setting or change the Voice Settings, unexpected or undesired sounds may result.
The characteristics of S.Art2 Voices (default vibrato setting and articulation effects applied by the pedals) are effective for real-time performance; however, these effects may not be completely reproduced when you play back a Song which has been recorded using S.Art2 Voices.


Creating Original Organ Flutes Voices
The instrument uses advanced digital technology to recreate the legendary sound of vintage organs. Just as on a traditional organ, you can create your own sound by increasing and decreasing the levels of the flute footages. The created Voice can be saved for future recall.

NOTE
The term "footage" is a reference to the sound generation of traditional pipe organs, in which the sound is produced by pipes of different lengths (in feet).

1	On the Voice Selection display, select the desired Organ Flutes Voice.
Touch the [Organ Flutes] tab in the [Organ] category, then select the desired Organ Voice.

2	Return to the Home display, then touch Organ Flutes icon located at the upper right of the Voice name to call up the Organ Flutes Voice Edit display. 

3	Slide the Footage levers to adjust the footage settings.
The footage settings determine the basic sound of the Organ Flutes.

(Figure)

If you want, you can select the Organ type, change the settings such as Rotary Speaker and Vibrato.

NOTE
You can also make Effects and EQ settings. For details, refer to the Reference Manual on the website (page 9).

(Table)
1	Organ Type	Specifies the type of organ tone generation to be simulated.
2	Volume	Determines the volume of the entire Organ Flutes sound.
3	Rotary Speaker	Alternately switches between the slow and fast rotary speaker speeds. This parameter is available only when an effect which contains "Rotary" or "Rot" in its name is applied.
4	Vibrato	Turns the vibrato on or off, and allows you to adjust the vibrato depth and vibrato speed.
5	Response	Adjusts the response speed of both the Attack and Release portions of the sound.
6	Attack	Switches between two different Attack modes: First and Each, and determines the length of the Attack sound.
(Table end)

4	Touch Save icon and save the created Organ Voice.
For instructions on saving, refer to page 33. 

NOTICE
The settings will be lost if you select another Voice or turn the power to the instrument off without executing the Save operation.

NOTE
In addition to the Organ Flutes Voices, other Voices can be edited by calling up the Voice Edit display after selecting the desired Voice. For details, refer to the Reference Manual on the website (page 9).

This is the end of the file.